Please turn in your projects (memes) and any homework you completed.
Then: On YOUR blog, please post an article answering this question:
Ready, Player One?
Use one of the Chromebooks to play Zork. First, let's get some context for this 1980's computer game hit: Tapping into the Origins of Zork. Here's a pop culture reference from the Big Bang Theory.
Use the handout tips to help you adventure. Play Zork.
HOMEWORK: None. Play an interactive fiction game to see how it works.
Then: On YOUR blog, please post an article answering this question:
- Write about your favorite game (this could be a board game, a sport, or a digital/electronic video game, etc.)
- What is it? What's the objective/goal of the game? How do you play? Etc.
- What do you like about the game?
- What have you learned about yourself, others, or your world from playing the game? What benefit is there to playing? Etc.
After about 15-20 minutes writing your response, please read the article: Text Based Games (a short history). Add notes on your graphic organizer for this topic. You will turn in your notes today for participation credit.
Choose your own adventure books (CYOA) began to arrive in the late 1970's (particularly from Bantam Books) to entice younger readers. The role-playing industry was just getting started. For more history on fantasy role playing games, check here. More information about Choose Your Own Adventure books can be found here.
Complete your graphic organizer with notes from the role-playing link and the CYOA book link (see hyperlinks above).
Turn in your graphic organizer notes when you have completed the reading & research (due by end of class today).
Period 8:
We will go next door to watch a short video about games. Answer the following on the back of your graphic organizer:
Choose your own adventure books (CYOA) began to arrive in the late 1970's (particularly from Bantam Books) to entice younger readers. The role-playing industry was just getting started. For more history on fantasy role playing games, check here. More information about Choose Your Own Adventure books can be found here.
Complete your graphic organizer with notes from the role-playing link and the CYOA book link (see hyperlinks above).
Turn in your graphic organizer notes when you have completed the reading & research (due by end of class today).
Period 8:
We will go next door to watch a short video about games. Answer the following on the back of your graphic organizer:
- Crash Course Games (introduction)
- Crash Course Games: The Dawn of Video Games
- Early computer games: Pong & the song that the game inspired by Eisenfunk.
1. According to the video, what is the difference between a TOY and a GAME? (use the graphic organizer to answer this question)
2. What are some things you learned about games from this video? -- complete your notes on the graphic organizer.
3. How do we use games in our culture? -- Complete your notes on the graphic organizer.
4. How did video games get their start? Why did they become popular?
5. What were some of the earliest computer games?
4. How did video games get their start? Why did they become popular?
5. What were some of the earliest computer games?
Then,
Ready, Player One?
Use one of the Chromebooks to play Zork. First, let's get some context for this 1980's computer game hit: Tapping into the Origins of Zork. Here's a pop culture reference from the Big Bang Theory.
Use the handout tips to help you adventure. Play Zork.
HOMEWORK: None. Play an interactive fiction game to see how it works.
- Zork (text based game)
- Adventure (text based game)
- Jigsaw (text based game)
- The Hitchhiker's Guide to the Galaxy (text based game)
- Various Infocom online games
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